Thief

Overview
The Thief is one of the four "Basic" classes that a user has access to at the start of the game. The Thief is in four categories: Melee, swift, critical, and effect.

Playstyle
The Thief is a fast class, capable of high amounts of damage in a short amount of time. Most of the Thief's mobility comes from the Thief's first ability and their fast movement speed, and using this mobility allows for the Thief to get into fights, burst their target and get out. This is a type of a 'hit-and-run' playstyle.

Moves
Main - Thief Slash: The user slashes in front of them, each slash dealing 200 damage. You are able to attack two times within a second.

Ability 1 - Spin Leap: The user leaps and rolls in the air if currently standing on the ground, and rolls downwards if in the air. This is the main mobility tool of the Thief, as it is on a two-second cooldown which makes it easier to maneuver around maps.

Ability 2 - Crimson Stab: The user pulls back their blade, then the stabs forward after the animation. This ability deals 350 damage.

Critical - Crimson Daggers: When activated, you are able to throw a total of five daggers which each apply Armor Break, as well as causing lots of damage.

Tips

 * A very fast way of doing huge amounts of damage is using Thief Slash, quickly switching and using Crimson Stab, and using Thief Slash once again in a quick succession for a total of 750 damage in less than a second.
 * You should abuse Spin Leap a lot, as it makes you faster, harder to hit, and less predictable.